This idea would let users track progress of various works, from beginning to end. It would be an entire map and it allows lots of time; everything is done in stages. The mappers have complete freedom, so they can more easily work in their comfort zone.
0: joining : people sign up 1: layout stage 1 - mappers begin laying out their map with basic structure and layout and upload their progress. 2:layout stage 2 - mappers refine layout to an extent that will help facilitate details. ( some details are needed for gameplay ) mappers would also work on weapon layout at this point if they have not already. 3: detailing stage 1 - mappers lay down rough details and light and further refine the map to a semi detailed playable map 4: detailing stage 2 - mappers add finishing details, tidy up textures, finish up the lighting, etc 5: detailing stage 3 - entities are added to aid in the environment of the map. Sounds, models, etc. 6: cool-down stage - mappers are giving time to leave their work, and come back and reevaluate it. 7: turn in - mappers submit their finished content.
At each stage mappers would submit and recieve comments from other users about there map.
Last Edit: Feb 7, 2011 18:56:28 GMT -5 by Chasester
"KILL them ALL! GOD will recognize his OWN!"[br]--Monk Arnald Amalric, 1208
I think this would only work if the map is like RPG-sized, as stage 1 and 2 could be combined and also stage 3 to 5, when it would be deathmatch-sized map.
Creating a proper layout can take between 10 minutes and 2 hours (when geometry also would have been added). The points which takes the most times are usually the texturing, lighting and detailing, as they are very variable values.
It sounds like a cool idea, but isn't very practicle.